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Review
by Kozo: |
Cinematic moneygrabs
don't get more crass or obvious than DOA: Dead
or Alive. Based on the Tecmo video game, this
battling babes film is so awful that calling it a
comedy may be charitable. Director Corey Yuen, who
once made such entertaining Hong Kong films as My
Father is a Hero and So Close, is at the
reins here, but Yuen's instincts seem to be only on
target for the action. The wire-fu is amusing and
can entertain, and the scantily clad women should
hold some attraction for red-blooded males. Everything
else is average to just plain terrible, from the direction
to the acting to the script, which could cause brain
hemorrhaging due to its indescribable inanity.
Obviously,
a few rounds of the fighting game or its female-ogling
spinoffs would probably better serve the target audience
than this movie. Not to trivialize gaming fandom,
but a large part of the game's appeal is seeing perfectly
rendered T&A shake it real-time with a kick-ass physics
engine helping things jiggle. Real women can't look
as perfect as DOA's digital versions, so isn't
a live action version a step down from the voluptuous
polygon fantasies of the franchise's male fan base?
Didn't anyone involved in DOA's production
realize this incredible flaw inherent in a live-action
screen adaptation of this particular video game property?
Putting that aside, we'll
talk about the "story" of DOA, which we probably
shouldn't because it'll remind us of the horror. However,
since this is a review, we'll do it anyway. Basically,
a bunch of fighters are called to an island run by
Doctor Donovan (Eric Roberts in a trademark slimy
performance), who oversees the DOA tourney because
someone wants to give money to people who fight. The
prize purse is a cool 10 million bucks, and the rules
are simple: you get called to fight one another at
any time and in any place meaning different locations
for maximum roughhousing variety.
The match-ups are
also potentially incendiary, pitting friend versus
friend or even father versus daughter. Kickass pro
wrestler Tina Armstrong (Jaime Pressley) gets matched
up versus her dad, Bass Armstrong (Kevin Nash) in
one of DOA's many featured bouts, leading to
an exciting, emotionally charged battle between a
father and his estranged daughter. Not. The fight
is played for an "aw shucks" payoff that gets punctuated
with Bass giving his daughter a goofy "thumbs up"
for her leggy ass-kicking. The above scene probably
amused some audience members, but quality cinema seekers
may be reaching for their motion sickness bags right
about now.
Still, a partial thumbs up
should be given to Jaime Pressley; she turns in the
film's most fitting performance, in that she plays
a country hick and does a decent job of it. Nearly
everyone else is either miscast or a victim of the
terrible script. Kane "Son of Sho" Kosugi plays a
rather emasculated version of Ryu Hayabusa, who's
also known in the gaming world as Ninja Gaiden. Seeing
that popular character marginalized is reason enough
for some gaming fans to cry out in pain. At least Kosugi handles
his action sequences well, in that he sometimes gets
more than three points of contact per shot, instead
of the one or two per usually seen for the other actors.
The girls range from decent to god-awful. Sarah Carter
is better than the oddly cheery role of Helena Douglas
allows her to be, and Holly Valance fills out the
role of voluptuous female thief Christie with effective
attitude, if not actual acting chops. Faring the worst
is Devon Aoki as ninja princess Kasumi; the model-actress
is so cold in the role that the screen practically
frosts over whenever she appears, and her single facial
expression grows very tired very quick. Rounding things
out is Corey Yuen regular Collin Chou, who's criminally
underused as ninja prince Hayate. Hong Kong action
film fans: time to dig out that back library of DVDs.
Oddly, the film doesn't rely
on the fighting tourney to define its plot, and instead
gives us a silly storyline about misusing the DOA
contest to achieve some nefarious, shadowy end. There's
also a subplot involving the hunt for a 100 million
dollar stash, plus some stuff about Kasumi running
away from her ninja clan. The unimaginative story
ultimately relegates the fights to obligatory set
piece status, with none of them conveying any real
power or emotion. There's some occasional canned romance
or drama thrown in, but it all seems fake. Also, a
bunch of it was left on the cutting room floor - probably
because someone realized that extra footage would
stretch the film's inanity beyond a tolerable level.
Luckily, the filmmakers left in a beach volleyball
scene - an obvious reference to the hit Dead or
Alive Xtreme Beach Volleyball game and an excuse
for the female leads to cavort about in bikinis. As
a heterosexual male, I thank the filmmakers for that
scene, but sorry, the film still sucks. For brain-dead,
groan-inducing spectacle aimed towards pre-teen boys, DOA is a runaway success, but anyone with a
discerning eye for cinema had best check elsewhere.
Spending countless hours playing the DOA games
would be time better spent than seeing the film adaptation.
In the film's defense, it's cheaper than buying the
games, plus it clocks in at only 86 minutes. The negative:
that's time you'll never get back. (Kozo 2007)
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